Bonus Level 1: Young Indy
True Adventurer: N/A
Story Mode Characters: Young Indy, Boy Scout
Characters Unlocked: Young Indy, Boy Scout, Fedora
Free Play Skills Required: N/A
UNLOCKING BONUS LEVELS: To unlock this level for play, you must collect all 6 artifacts in the Raiders of the Lost Ark storyline and then unlock the level entrance in the Artifact Room at Barnett College. For details, see the Bonus Levels intro.
Smash the crates to collect studs if you like. There's a blue object embedded in the ground here, but you'll need a shovel to dig it up. So head to the right. Fight the grave robbers then use the dangling rope to swing across the gap. Continue to the right and deal with another trio of bad guys.
The door on the far right requires a key. To get it, begin by jumping across the snake pit in the background. The Boy Scout is scared of snakes, but Indy has not yet developed his phobia. So use him to do this. On the other side of the pit there's a small room with some breakable crates and a shovel. Grab the shovel, jump back across the pit and return to the left. Use the rope to swing back to the starting area. There may be more grave robbers here when you return.
Dig up the sparkling patch to unearth a plastic clown. After a moment the ground beneath it collapses. This doesn't injure Indy, but amid the rubble, you'll find a golden key. You may want to have the Boy Scout grab the key so Indy can continue holding the shovel. Use the fallen clown to climb out of the pit.
Return to the right once more, swing across the gap and continue to the locked door. To open it, use the key in the nearby mechanism.
There's also a treasure chest buried here, but it's not one of the artifact pieces you found in the earlier levels. This one just provides extra studs when you smash it.
Beyond the door there's a deep chasm. Use the narrow rock pedestals and dangling ropes to get across. When you reach the pedestal between the ropes, move quickly because it collapses while your characters are standing on it. If you don't make it to the next rope in time, you start back at the left side of the chasm. Then you must swing from the first rope to the second with no pedestal in between.
From the second rope, swing to the next pedestal on the right. Then jump to the ledge in the background and follow it to the right. Finally, climb the handrails to the cave opening above.
Outside, dig up a buried trunk in the background near the horse corral. Carry it to the right and drop it on one of the green LEGO plates. (If you no longer have the first shovel, there's another leaning against the fence.)
Smash the crates and wagon in the foreground to get a bunch of studs, as well as a box of bits. There's another treasure chest full of studs buried here too.
Carry the bits box to the other green plate and use the 2 sets of bits to build a lever with a dangling rope. Pull it to open the hatch above. Another golden key falls out. Use the key to open the corral. Then approach the horses to trigger a cut scene in which the boys pursue the bad guys on horseback.
Make your way to the right, toward the front of the train, jumping from car to car, fighting bad guys and smashing the various trunks and boxes in your way.
When you reach the car with the giraffes, use the handrail on the end of the car to climb up onto it. Then climb down to the ledge that runs along the side of the car, move toward the front and jump onto the next car.
Climb over the pile of red-and-white checkered tent fabric and use the handrail on the end of the next car. You'll encounter a couple more grave robbers as you go. Smash the trunks and boxes on top of the car and use the tiles that remain to build a strip of checkerboard floor. Slide the one unbreakable trunk to the left so it crashes through the roof hatch. Then drop down into the car below.
After Indy's nasty encounter with the snakes, grab one of the lit torches from the walls and climb the ladder. The walkway over the box of snakes collapses, but as long as Indy or the Boy Scout is holding the torch, it will repel the snakes. Grab the purple stud on the right and use the broken walkway to get of the box on the other side.
The door ahead opens automatically. When you approach the lion, a brief cut scene shows Indy grabbing one of the whips mounted on the wall. Whip the lion a few times so it moves aside, enabling you to get through the door behind it.
In the next car, smash all of the crates and boxes so only 3 boxes of LEGO bits remain. Move these onto the green plate and build a magician's trunk. Hop into it to trigger the final cut scene and finish the level.
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