Raiders of the Lost Ark - Level 6: Opening the Ark
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Version

True Adventurer: 40,000 studs
Story Mode Characters: Indiana Jones, Marion
Characters Unlocked: Enemy Guard, Indiana Jones (Army Disguise), Marion (Nightgown)
Free Play Skills Required: Academic, Excavation, Explosion, Small Size
Artifact: Ark of the Covenant
Parcel/Extra: Artifact Detector (250,000 studs)

Area 1: Submarine Dock

Break up the crates on the left to get a small pile of LEGO bits. Use these to build a trampoline. Then have Marion bounce to the studs above.

Head to the right, smashing crates as you go. Near the small bridge leading across to the submarine, you'll find a box of bits. Carry this onto the sub and place it on the green plate. As you do this, the 4 enemy soldiers on the other side of the water will notice Indy and Marion and attack. Once you've defeated them, they won't respawn.

FREE PLAY: Toggle to a character with explosives and blow up the 2 silver hatches on the left end of the submarine, revealing 2 buttons. Have each character stand on one of the buttons. This causes artifact piece #1 to appear.

Now head to the near right corner of the room. Indy is already wearing an enemy disguise, so you should have no trouble tricking the guard here into opening the door. Enter the small side room, which contains a pool with a motorboat floating in it. Smash the crates to find parts to repair the boat. Hop on board, drive across the pool and jump out onto the ledge with artifact piece #2. Grab it and return through the door to the main area.

Artifact piece #3 is hidden in an underwater alcove at the right end of the pool. You can see it from the surface. Swim down to get it.

Climb out of the water and go to the far left corner of the room. On the way, smash the brown crate near the crank mechanism to get the machine gun inside. Continue to the left. Stand Indy on the whip platform and use his whip to pull down a ladder. Climb to the ledge above on the right.

FREE PLAY: Toggle to a small-sized character and go through the crawlspace to emerge on the ledge above and to the left, where you'll find artifact piece #4. Crawl or jump back down to the previous ledge.

Jump from the right end of the ledge onto the platform suspended from the ceiling. Switch to the character on the ground and turn the mechanism to move the platform with the first character to the right. The character on the platform should then jump over to the next ledge. Switch back to the character on the ledge and pull the orange handle to lower a ladder so the one below can climb up.

Have each character use one of the 2 levers to open the big door. Fight the soldiers inside and pick up the second box of LEGO bits.

Jump with the bits box down to the floor and move to the edge of the ledge near the submarine. If you're playing a single-player game, continue controlling the character carrying the box. Stand next to the key mechanism close to the water's edge. The other character should then automatically turn the key, moving a small platform close to the edge. Step onto it. Then wait for the second character to turn the key to move the platform toward the submarine. When the platform stops moving, step off onto the sub. (If you're playing co-op, just have one character do each action.)

Drop the bits box on the green plate and use the parts to rebuild the big water gun on top of the sub. When the gun is all fixed, a pair of panels open on the far wall, exposing 2 spinners.

Jump into the seat on the gun and aim for the green part of either of the 2 spinners on the far wall. Press Attack to squirt water at the spinner. As it turns, the little, green triangle next to it rises. Keep shooting until it reaches the top of its track. Repeat with the second spinner to extend a ladder between the two.

Hop across to the far ledge. If you didn't get the machine gun in the crate near the crank mechanism, you may want to do that now. Then climb the ladder between the spinners to the narrow ledge running along the top of the room. Go to the left, behind the big, metal machine to get a purple stud (worth 10,000). Then follow the ledge around to the right to reach the exit.

Area 2: Guarded Compound

Head to the right and fight more enemy soldiers. If you like, you can smash the brown-and-white boxes to the left of the big gate to find a machine gun.

When you've dealt with the soldiers, position Indy on the whip platform on top of the green boxes. Snag the yellow ring on the wooden tower and pull to drop the platform on the right. Use the leftover bits to build a handrail so Indy can reach the ledge above.

Swing from this higher whip platform across the gap on the right. Here you'll find another pile of LEGO bits, which you can use to build another handrail so Marion can climb across.

FREE PLAY: Instead of using the whip platforms, you can toggle both characters to females and jump over to the area behind the gate via the flat terrace near the front, right side of the screen.

Jump onto the rooftop where the 2 soldiers are standing guard and take their wrench. Hop down to the ground and fight several enemy soldiers. Then use the wrench to repair the truck.

Before driving off, head to the right and have Indy, dressed in his enemy disguise, knock at the guard post to gain entry to the secret room beneath the red banner. Inside, smash the birthday cake to get artifact piece #5. Then return outside.

FREE PLAY: Inside the horse enclosure, use a character equipped with a shovel dig up artifact piece #6.


PARCEL: In Free Play switch to a character with the academic ability and solve the hieroglyph puzzle on the wall behind where the truck was parked. This opens a concealed door just to the right. Go through into a dark, basement room.

Smash the box sitting on the checkerboard floor and use the leftover bits to repair the floor tiles. Slide the brown-and-yellow, pyramid-like structure along the checkerboard tiles to the left. Then slide the second pyramid to the right. Now walk one character up either of the stone ramps and jump on top of the pyramid. In co-op mode, player 2 should do the same with the other pyramid. In single-player mode, the second character will do this automatically.

When both pyramids are depressed, the trapdoor in the middle of the floor opens. Inside is the parcel! Jump down into the pit and use the jiggling pile of LEGOs to build a ramp. Carry the parcel out of the pit and pop it into the mailbox on the right.

This parcel unlocks the "Artifact Detector" Extra. Later, when you've completed this level and returned to Barnett College, go to the Mail Room and pay 250,000 studs to unlock it. (See Parcels & Extras for details.)

Hop into the truck and drive it through the gate on the left. As you crash through, the camera shifts to the rooftop on the far left, where there's a door with a white number 4 on it. You may have also noticed a similar door on this side of the gate. It's next to the glyph puzzle and has a white number 7. These clues will come in handy soon.

FREE PLAY: In Free Play, once you have the artifacts and parcel, you can go straight to the exit without bothering to solve the next puzzle. Just toggle to a character with explosives and blow up the silver gate blocking the exit.

In Story Mode, you must do a little more work in order to get out of here. Start by parking the truck next to the garage door on the left. Press the Jump button to get out of the truck and your character should land on top of the cab. From there, you can jump onto the garage roof with the checkerboard tiles and buttons. Switch to the other character, get into the truck and jump onto the roof the same way.

Alternately, you can use one of the horses to reach this roof. Have each character grab one of the dangling ropes to open the gate to the horse pen. Jump onto one of the horses and ride it through the gate to the area on the left. Position the horse next to the garage and press Jump to make the horse buck your character into the air, enabling him or her to reach the rooftop. Have the second character do the same.

Once you have both characters on the roof, the goal is to re-create the number 4 on the large panel, using the 7 buttons on the floor. Begin by sliding the brown box along the checkerboard floor, first to the right, then toward the back of the roof until it stops on top of one of the buttons on the floor. This causes one part of the large symbol on the wall to turn white. Now pick up the wooden tub and drop it onto one of the other buttons so the corresponding rectangle on the large panel turns white. Stand Indy and Marion on the remaining 2 buttons that will complete the pattern. When you've done this correctly, the garage door below opens, revealing a box of bazookas.

NOTE: If you drop the tub onto the wrong button, just smash it and a new tub will appear so you can start over.

Before jumping down, re-activate the buttons to form a number 7, like the one on the door on the right side of the compound. (Again, if you need to move the tub, just smash it and a new one will appear.) This causes that door to open. Go inside and get artifact piece #7.

When you've finished here, grab a bazooka from the box and use it to destroy the small, silver gate to the right of the garage. This is the way to the final area.

Area 3: Tabernacle

The Final Boss: Belloq is waiting on the ledge ahead. But first, there are a few final goodies to pick up. In the process you must fight off a continuously respawning horde of enemy soldiers, including officers armed with grenades.

NOTE: Now would be a good time to activate the "Disarm Enemies" Extra if you have it. This Extra is unlocked by finding and purchasing the parcel in the Castle Rescue level of the Last Crusade. It doesn't protect you from grenades, but it keeps the regular soldiers from shooting at you.

Smash the brown crate near the stack of larger gray ones in the middle of the open area. Use the shovel inside to dig up the sparkling patch of earth on the left. Use the bits you unearth to build a movie camera. Then push it along the strip of checkerboard tile to reveal artifact piece #8.

Head for the dark cave at the back of this area, behind the Ark. Smash the crates to discover another place to dig. Use the shovel to excavate artifact piece #9.

FREE PLAY: Toggle to an academic character and solve the glyph puzzle just to the right of the Ark. Behind the hieroglyph panel is another cave containing artifact piece #10. Smash the crates here as well to find various hearts and studs, including a purple stud.

Now get ready to take on that thieving rat Belloq. In order to hit him, you'll first need to find a way to reach him. Go up the stone steps on the left, pick up the empty crate that used to contain the Ark, and place it on the green LEGO pad nearby. Use Marion to reach the handrail above. Pull up onto the ledge above and then jump across to the ledge where Belloq is standing and give him a good smack.

As soon as he's taken a little damage, Belloq jumps down to the ground, then up to another ledge on the right.

On the right side of the open area, below the ledge where Belloq is now standing, you'll find a pile of gray LEGO pieces. Use these to build a hinged ledge on the cavern wall.

Now you'll need Indy to finish the fight. So have him climb the ladder on the gray LEGO platform near the ledge you just made. When he reaches the top, Marion will automatically pull the rope to raise the ledge. (In co-op mode, the other player will need to do this.)

Have Indy hop across the ledge to the next LEGO platform and from there to Belloq's ledge. Punch him again and he'll flee once more. (The coward!)

He'll go to the left, but Indy must head for the back of the canyon and jump onto the ledge on the right, between the Ark and the hieroglyph puzzle. Jump to grab the dangling rope on the left and swing over to the railing below Belloq's new perch. Climb along the railings to the left and jump onto the ledge with the whip platform.

Use Indy's whip to pull the yellow ring above, creating a new ledge. Then use the stone steps and the ledge you just made to reach Belloq. Hit him once more and he'll jump back to the ground. This time, however, he'll stay there. Follow him down and land a couple more solid hits to finish him, along with the level and the story. Congratulations!

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